Mods and the Standard

Mods That I have installed

Must Have Mods for 1.2Nice To Have Mods for 1.2Not Needed Mods for 1.2
Architecture + 02 Half sized walls
Architecture + 04 – Doors Half doors
Equipment Automation Plus Automate the unautomated
Gateways Extension Cat walk and walkways additions
Item Dispenser Looks and dispense nice
Modern Railing Extension Missing parts
Modular Stations More station variation
More Buildables 1/4 foundations
* More Walls
* Rough Concrete Wall Material
SciFi 01 Walls, windows, foundations
Small refineries Because they are small
Sorting the Unsortable To sort better
Structural Solution Fences. And some more
Unicode Extended to make signs look better

* +64 Extra Swatch Slots
Cartograph Buildings on Map
Decorative Rocket Thrusters
DI More Lights
First Person Vehicle It is a First Person game.
Lights +
Recipe Maker for those things we do not yet have
Street Art Decals
Train Interiors For first person


Allow Identical Buildables Less clipping issues.
Alphabetically Sorted Stations Bring order.
Finer Foundation Rotation 1 degree angels
Glass Cleaner Clear Windows
Halflings Small Rail Signals Smaller lights
Hotterbars Using F1 – F10
Lumen/Global Illumination Toggle
More Lighting Options Brighter signs
More Sign Spots
No Splash / Intro Screens
No World Bounds
No Z-Fighting Stop that fight
Project Assembly Positioning Lower or gone.
Sky UI Make nice screenshots
Vertical Logistics QoL Solving most issues with lifts.

To verify:
Cable Choices Plus Mk2 cables. But do I want all the rest?
Factory Style Caps on empty entries.
Infinite Nudge Still unsure if I like it

Mods I must have in 1.2 are the first. I will wait till these are updated to play. If not I wait more. The second are ones I would love to have, but can play without if they are not updated. The third are mods I will probably not wait for.

Standard Iron Ore and Concrete Factory

Made from local materials Iron Ore and Limestone as they are plentiful. The recipe and the image. More info. These are build all over the map. You will need two miners, 13 constructors and 5 smelters and almost 70 MW. From an impure node you can make: 45 concrete, 45 iron rods, 40 iron plates, 30 cable and 20 wire.

Building rules

  • Have fun.
  • No Alien Tech till absolutely needed or Tier 9
  • Destruction is an essential part of the game.
  • Build a general storage with Phase 5 in mind
  • Have each factory a separate building.
  • Form over function
  • Use mods, but within reason
  • Possibly no Blueprint usage.
  • As little distraction, so no Space Elevator unless needed and a clean HUD
  • HUB gets an inconvenient location. Like in the back of a VW.
  • Loose everything when you die.
  • Play in wussy mode.
  • As little destruction as possible. Save the planet.
jq -r 'select(.Result.IsFiltered == true) \
| .QH' /opt/AdGuardHome/data/ querylog.json|grep steam|sort -u