Standard, general idea and mods

General Idea

Just building towards phase 5. Building spread all over the map and building form over function, while keeping nature. Be as diverse as possible and look at building styles more than at productivity. Build semi-realistic, with no clipping. See it as Digital Lego. Use mods to enhance the experience, not to make it easier.

Mods That I have installed

Boken Mods : NeededBroken Mods : Wanted
Item Dispenser Looks and dispense nice
More Swatch Slots for more color

Recipe Maker for those things we do not yet have
Plant Safe Vehicles to please nature
Working Mods : Needed Working mods : Nice To Have Mods: To test
Halflings Half sized walls
Hotterbars Using F1 – F10
Structural Solution Fences. And some more
Sky UI Make nice screenshots
More Decorations Making more details
Small refineries Because they are small
DI More Lights Having more lights
Conveyer Wall Holes because it is missing
Finer Foundation Rotation to get that right angle
No World Bounds to build outside the world
Auto Copy And Paste Settings Easier to place signs
All Poles With Indicator Lights Just looks nice
Doors Anywhere Enter and leave where you want
Halflings Small Rail Signals Smaller signals for stations
Remove Empty Dimension Remove unwanted ones.
More Sign Spots
Difficulty Tuner Change the amount for Phases
Build Menu Organiser Change the order you see things
No Z-Fighting Stop infatuating location things should not be
Translucent Belts Just makes it look interesting
Construction Machines
Key Bind Chat
Micro Manage
Third Person View
Sorting the Unsortable
No Clearance

Some mods I tested in U8 or 1.0 and get a hard no, because I did not like them personally. Smart Mod, Special Containers, X3-Signs, Moar Factories (Because it does not work), DI More Glass and Stuff, an many others.

Standard Iron Ore and Concrete Factory

Made from local materials Iron Ore and Limestone as they are plentiful. The recipe and the image. More info. These are build all over the map. You will need two miners, 13 constructors and 5 smelters and almost 70 MW. From an impure node you can make: 45 concrete, 45 iron rods, 40 iron plates, 30 cable and 20 wire.

Building rules

  • Destruction is an essential part of the game.
  • Build “backwards” with the general idea of Phase 5 having everything in storage.
  • Build a general storage with Phase 5 in mind
  • Have each factory a separate building.
  • Reduce production over building.
  • Use mods, but within reason
  • Possibly no Blueprint usage.
  • As little distraction, so no Space Elevator unless needed and a clean HUD
  • HUB gets an inconvenient location. Like in the back of a VW.
  • Loose everything when you die.
  • Play in wussy mode.
  • As little destruction as possible. Save the planet.