Mods That I have installed
Mods I must have in 1.2 are the first. I will wait till these are updated to play. If not I wait more. The second are ones I would love to have, but can play without if they are not updated. The third are mods I will probably not wait for.
Standard Iron Ore and Concrete Factory
Made from local materials Iron Ore and Limestone as they are plentiful. The recipe and the image. More info. These are build all over the map. You will need two miners, 13 constructors and 5 smelters and almost 70 MW. From an impure node you can make: 45 concrete, 45 iron rods, 40 iron plates, 30 cable and 20 wire.
Building rules
- Have fun.
- No Alien Tech till absolutely needed or Tier 9
- Destruction is an essential part of the game.
- Build a general storage with Phase 5 in mind
- Have each factory a separate building.
- Form over function
- Use mods, but within reason
- Possibly no Blueprint usage.
- As little distraction, so no Space Elevator unless needed and a clean HUD
- HUB gets an inconvenient location. Like in the back of a VW.
- Loose everything when you die.
- Play in wussy mode.
- As little destruction as possible. Save the planet.
jq -r 'select(.Result.IsFiltered == true) \
| .QH' /opt/AdGuardHome/data/ querylog.json|grep steam|sort -u